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Games That Teach, Chats That Convince: Comparing Interactive and Static Formats for Persuasive Learning

arXiv:2602.17905v2 Announce Type: replace Abstract: Interactive systems such as chatbots and games are increasingly used to persuade and educate on sustainability-related topics, yet it remains unclear how different delivery formats shape learning and persuasive outcomes when ...

🔗 Read more: https://arxiv.org/abs/2602.17905

#News #Environment #Policy #Sustainability #Economics #Academic
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